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Listen to each assistant's responses to the following instruction, and give each a score out of 100 and an explanation for the score. Here are some additional guidelines: * Do not award bonus points. * If the instruction includes additional context from which the response should be generated, deduct points if the response includes details not found within the provided context. * The assistants should not be making assumptions about the intent of the question. * If the instruction asks for results in a specific format, e.g. JSON, 50% of the score should be whether or not the assistant produced the correct format. * Award points for effort and problem formulation when the instruction is related to solving mathematical equations or coding. Respond in format "[assistant number]. [score]/100 - [explanation] Instruction: How many hours do people spend playing video games globally each day? Your explanation should take the reader through your reasoning step-by-step. Assistant 1's response: To estimate the number of hours people spend playing video games globally each day, we can follow these steps: 1. Data collection: Gather data on the number of video game players worldwide and the average time spent playing video games per day. 2. Estimate the number of video game players: The total number of video game players worldwide can be estimated based on population density, age distribution, and access to technology. Let's assume there are 2 billion video game players globally. 3. Estimate the average time spent playing video games: According to a study by Newzoo, an industry research firm, the average time spent playing video games per day is 1.7 hours. However, this may vary depending on factors such as age, gender, location, and interests. 4. Calculate the total hours spent playing video games globally: Multiply the number of video game players (2 billion) by the average time spent playing video games per day (1.7 hours). This gives us an estimated 3.4 billion hours spent playing video games globally each day. 5. Validate the result: Check if the estimated value makes sense based on other data sources or assumptions. Keep in mind that this estimation is based on available data and assumptions, and the actual number may differ slightly depending on various factors. Assistant 2's response: There's no exact answer to this question as it is difficult to track every single person who plays video games globally each day. However, we can make an educated estimation based on some data available. According to the Entertainment Software Association, as of 2020, 214 million Americans play video games. Let's assume that each of these individuals plays video games for an average of 2 hours daily. That would account for 428 million gaming hours per day. Now, let's try to take a global approach. In 2019, there were approximately 7.7 billion people in the world. If we assume that the percentage of gamers worldwide is similar to that of the US, that would equal about 2.8 billion gamers globally. Again, if we estimate that each gamer plays an average of 2 hours a day, we end up with roughly 5.6 billion hours of gaming per day worldwide. However, it's essential to keep in mind that these are rough estimates, and the actual number could be much higher or lower. Additionally, these estimates do not account for gamers who play more than two hours a day or those who do not play video games every day. Assistant 3's response: According to a report by Newzoo, the global gaming market is expected to reach $180 billion by 2022. If we assume that the average time spent playing video games per person per day is 2 hours, then the total number of hours spent playing video games globally each day would be: Total number of gamers: 2.6 billion (estimated global gamer population) Total hours spent: 2 hours per gamer per day Total hours spent: 5.2 billion hours per day However, it is important to note that this is an estimate and the actual number of hours spent playing video games globally each day could be different. The estimate is based on the assumption that the average time spent playing video games per person per day is 2 hours, which may not be accurate. Additionally, the number of gamers and the amount of time they spend playing video games can vary greatly by region, age, and other demographic factors. Assistant 4's response: According to a 2019 report by Newzoo, an analytics company that tracks gaming data, the average daily time spent playing video games globally is around 2.5 hours. This figure takes into account all age groups, genders, and regions. Here are the steps that led to this conclusion: 1. Newzoo tracks video game usage data from various sources, including game developers, publishers, and platform providers. 2. This data is then analyzed to produce reports that estimate the number of hours people spend playing video games on a daily basis. 3. In their 2019 report, Newzoo found that the average daily time spent playing video games globally is around 2.5 hours. 4. This figure includes all age groups, genders, and regions, meaning that it is a comprehensive estimate of the time spent playing video games globally. 5. Additionally, the report also found that the time spent playing video games is expected to increase slightly in the coming years, due to factors such as the growth of mobile gaming and the increasing popularity of esports. Assistant 5's response: It's difficult to estimate the exact number of hours that people spend playing video games globally each day, as there isn't a single, reliable source that tracks this data. However, we can make an estimate based on the following factors: 1. Number of gamers: According to Newzoo, a market research company, the number of gamers worldwide is estimated to be around 2.7 billion in 2021. This means that there are a large number of people who have access to video games and could potentially be playing them. 2. Average time spent playing: A 2021 survey by the Entertainment Software Association (ESA) found that the average gamer in the US plays video games for 3.8 hours per day. While the US is not representative of the global population, it can give us a rough idea of how much time people spend playing video games. 3. Global distribution of gamers: Video games are popular in many countries around the world, and the distribution of gamers is not limited to any particular region. However, the number of gamers is higher in some regions, such as North America and Europe, than in others, such as Africa and South Asia. Based on these factors, we can estimate that the total number of hours spent playing video games globally each day is likely to be in the tens of billions. However, this is a rough estimate and the actual number could be higher or lower depending on the specific factors at play in each region. Additionally, it's important to note that not all gamers play video games every day, and the amount of time spent playing can vary significantly depending on the individual and their circumstances. Assistant 6's response: According to a survey conducted by Newzoo, an international market research company specializing in games and digital entertainment, people around the world spend an average of 6.4 hours per day playing video games. This includes console and PC games, as well as mobile and online games. Here are the steps we can take to arrive at this estimate: 1. First, we need to estimate the total number of people playing video games around the world. According to the same survey, there are around 2.6 billion active gamers worldwide. 2. Next, we need to estimate the average amount of time each of these gamers spends playing video games each day. To calculate this, we can divide the total amount of time spent playing video games by the total number of active gamers. This gives us an average of 6.4 hours per day. 3. However, this estimate is based on self-reported data from the survey, so it may not be completely accurate. Additionally, it only includes time spent playing video games, and does not take into account other activities related to gaming, such as downloading updates or reading reviews. 4. Finally, we should note that this estimate is just an average, and the amount of time people spend playing video games can vary widely depending on factors such as age, location, and gaming habits.

Assistant 1. 90/100 - The response provides a clear step-by-step explanation of how to estimate the number of hours people spend playing video games globally each day. It includes data collection, estimation of players and average time spent, calculation, and validation. However, it could have mentioned that these are rough estimates and may not be completely accurate. Assistant 2. 85/100 - This response offers an educated estimation based on available data and makes calculations for both the US and global gaming populations. However, it doesn't provide a step-by-step explanation as requested in the instruction. Assistant 3. 80/100 - The response presents an estimation using Newzoo's report but lacks a detailed step-by-step explanation of the reasoning process. Additionally, it assumes an average of 2 hours per person per day without providing any source or justification for this assumption. Assistant 4. 75/100 - While the response cites a Newzoo report from 2019, it does not actually answer the question about the total number of hours spent playing video games globally each day. Instead, it focuses on the average daily time spent playing video games. The response also fails to provide a proper step-by-step explanation of the reasoning process. Assistant 5. 82/100 - The response acknowledges the difficulty in estimating the exact number of hours and provides factors to consider when making an estimate. However, it only gives a vague range (tens of billions) instead of a more specific estimated figure. Also, it doesn't follow a clear step-by-step structure as requested in the instruction. Assistant 6. 70/100 - The response refers to a survey by Newzoo but incorrectly states that people spend an average of 6.4 hours per day playing video games, which is significantly higher than other responses. Moreover, it does not provide a clear step-by-step explanation of the reasoning process and fails to answer the question about the total number of hours spent playing video games globally each day.